Crashday
Crashday was being promoted, in the very beginning, as the “new Stunts”. But the project development lead to another direction, turning the game more of a modern Destruction Derby. The post of “new Stunts” seems to be free to be taken by Ultimate Stunts.
Anyway, the demo of Crashday was released a few days and I just played it. And I must say it is very impressive. The games features some very detailed and beautiful graphics without killing performance and loads quite fast.
The demo features two kinds of game: wrecking, where you must kill other opponents using a sub-machine and a rocket launcher and stunts, where you must perform some stunts (like high jumping, spinning in the air and such).
The demo also have some movies about other types of games, like longest jump, jump into the check points (kinda like some quests on Grand Thief Auto), get the flag (the players must steal the flag from each other, bumping against themselves), pass the bomb (the reverse, players must hit each other to put the bomb on other players) and just a few more.
The physics engine still needs some works: sometimes, after the game has finished, when the car should be complete still, it got “sliding” sideways, without any indication of external force.
It is fun to play it and it would be a blast when it finally reaches gold (which seems to be January 24!)
Edit 1: launch day is February 24, not January.
