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	<title>JulioBiason.Net &#187; Fun</title>
	<atom:link href="http://juliobiason.net/category/fun/feed/" rel="self" type="application/rss+xml" />
	<link>http://juliobiason.net</link>
	<description>Old-school coder living in a 2.0 development world.</description>
	<lastBuildDate>Thu, 08 Jul 2010 10:43:38 +0000</lastBuildDate>
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		<title>[pt-BR] I accidentally the whole bottle, MSN version</title>
		<link>http://juliobiason.net/2010/02/09/pt-br-i-accidentally-the-whole-bottle-msn-version/</link>
		<comments>http://juliobiason.net/2010/02/09/pt-br-i-accidentally-the-whole-bottle-msn-version/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:37:43 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[bedin]]></category>
		<category><![CDATA[fofuxo]]></category>
		<category><![CDATA[miguxo]]></category>
		<category><![CDATA[msn]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=2120</guid>
		<description><![CDATA[Como eu ando sempre com os fones de ouvido, o pessoal costuma me chamar primeiro no MSN/GTalk. O Bedin senta exatamente na minha frente. No momento, estamos trabalhando no mesmo problema, sendo que ele est&#225; cuidando da API enquanto eu estou olhando a interface. Ele me manda a API e, na sequ&#234;ncia (12:16:02) Guilherme Bedin: [...]]]></description>
			<content:encoded><![CDATA[<p>Como eu ando sempre com os fones de ouvido, o pessoal costuma me chamar primeiro no MSN/GTalk. O Bedin senta exatamente na minha frente. No momento, estamos trabalhando no mesmo problema, sendo que ele est&aacute; cuidando da API enquanto eu estou olhando a interface. Ele me manda a API e, na sequ&ecirc;ncia</p>
<p>(12:16:02) Guilherme Bedin: ele nao os atributos direto<br />
(12:16:08) MSN: ele nao o que?<br />
(12:16:16) Guilherme Bedin: atributos direto</p>
<p>Segue uma discuss&atilde;o ao vivo, onde o Bedin me explica exatamente o que quiz dizer, mas incluindo &#8220;&eacute; MSN, eu posso at&eacute; te chamar de miguxo.&#8221; Quando os ponteiros s&atilde;o acertados, ele volta:</p>
<p>(12:28:34) Guilherme Bedin: sai para  fofuxo<br />
(12:28:44) MSN: po miguxo, nao brabo<br />
(12:29:17) MSN: haha, engoli o verbo tambem sem querer.<br />
(12:29:40) Guilherme Bedin: viu para bom miguxo meio verbo basta</p>
]]></content:encoded>
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		<item>
		<title>A bit about LOLCODE</title>
		<link>http://juliobiason.net/2009/07/19/a-bit-about-lolcode/</link>
		<comments>http://juliobiason.net/2009/07/19/a-bit-about-lolcode/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 01:48:32 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[lolcode]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=2048</guid>
		<description><![CDATA[Couldn&#8217;t help but laugh: I can&#8217;t seem to find a LOLCODE (http://en.wikipedia.org/wiki/LOLCODE) API wrapper for Twitter. I was hoping to write my next Twitter application in LOLCODE, but its very hard to do so without one. Can anyone help me get started with a basic program? My code so far isn&#8217;t working HAI CAN HAS [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://groups.google.com/group/twitter-development-talk/browse_thread/thread/584d7fc44b2412fd#">Couldn&#8217;t help but laugh:</a></p>
<blockquote><p>I can&#8217;t seem to find a LOLCODE (http://en.wikipedia.org/wiki/LOLCODE)<br />
API wrapper for Twitter. I was hoping to write my next Twitter<br />
application in LOLCODE, but its very hard to do so without one.</p>
<p>Can anyone help me get started with a basic program? My code so far<br />
isn&#8217;t working</p>
<pre>
HAI
CAN HAS STDIO?
MAKE CONNECT TWITTER NAO
I HAS A VAR TWEET
IM IN YR LOOP
   UP VAR!!1
   GET UR TWEETS
   VISIBLE TWEETS
IM OUTTA YR LOOP
KTHXBYE
</pre>
<p>Thoughts? An API wrapper would make all this much easier.</p>
<p>David </p></blockquote>
]]></content:encoded>
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		<item>
		<title>The Meme Book</title>
		<link>http://juliobiason.net/2008/11/13/the-meme-book/</link>
		<comments>http://juliobiason.net/2008/11/13/the-meme-book/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 04:59:50 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Memes]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[ghost rider]]></category>
		<category><![CDATA[meme]]></category>
		<category><![CDATA[neil peart]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=1912</guid>
		<description><![CDATA[It&#8217;s been a long time since I took part of a meme, but&#8230; What hell, let&#8217;s do it again! First the instructions: Grab the nearest book. Open it to page 56. Find the fifth sentence. Post the text of the sentence in your journal along with these instructions. Don&#8217;t dig for your favorite book, the [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long time since I took part of a meme, but&#8230; What hell, let&#8217;s do it again!</p>
<p>First the instructions:</p>
<ul>
<li>Grab the nearest book.
<li>Open it to page 56.
<li>Find the fifth sentence.
<li>Post the text of the sentence in your journal along with these instructions.
<li>Don&#8217;t dig for your favorite book, the cool book, or the intellectual one: pick the CLOSEST.
</ul>
<p>&#8220;Now at Klondike River Lodge for breakfast, at turnoff for Dempster.&#8221;</p>
<p>Neil Peart, &#8220;Ghost Rider&#8221;.</p>
]]></content:encoded>
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		<item>
		<title>The multiple faces of nothing</title>
		<link>http://juliobiason.net/2008/10/23/the-multiple-faces-of-nothing/</link>
		<comments>http://juliobiason.net/2008/10/23/the-multiple-faces-of-nothing/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 00:43:22 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[c]]></category>
		<category><![CDATA[nil]]></category>
		<category><![CDATA[nothing]]></category>
		<category><![CDATA[nsnull]]></category>
		<category><![CDATA[null]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=1880</guid>
		<description><![CDATA[[... or "C, variants and the NULL"] In C, you have a way to represent nothing. It&#8217;s NULL (all caps). NULL points to nowhere and it&#8217;s defined as &#8220;0&#8243;. Why would someone use it? Well, if you have a list and some of the elements aren&#8217;t valid, you make them NULL. Since NULL is not [...]]]></description>
			<content:encoded><![CDATA[<p>[... or "C, variants and the NULL"]</p>
<p>In C, you have a way to represent nothing. It&#8217;s NULL (all caps). NULL points to nowhere and it&#8217;s defined as &#8220;0&#8243;. Why would someone use it? Well, if you have a list and some of the elements aren&#8217;t valid, you make them NULL. Since NULL is not a valid pointer, your application will crash if you try to access it. The whole point of NULL is to provide a way to represent the nothing. There is also a nothing type &#8220;void&#8221;, which you can define anything statically, but you can make it a point of it. Since all pointers have the same size, a &#8220;void pointer&#8221; is, basically, a pointer to anything.</p>
<p>Also, C have the idea of &#8220;nul-terminated strings&#8221; (yes, with just one &#8220;l&#8221;.) the &#8220;nul&#8221; character is represented by &#8220;\0&#8243;, which, in practical terms, is a space of memory with the size of a &#8220;char&#8221; with the value 0 on it.</p>
<p>When going down to the very bits of NULL and nul, they go almost the same, except for their size.</p>
<p>C++ was build on top of C, but if defined NULL as a pointer pointing to the byte 0. It&#8217;s almost the same thing as the C NULL but, because it&#8217;s a pointer, it doesn&#8217;t need to be converted when you&#8217;re using a CPU which have a different size for &#8220;int&#8221;s and pointers (usually, pointers are &#8220;long int&#8221;s or even more, if your CPU have more than 64 bits.)</p>
<p>Objective-C is a variant of C adding support for objects in a different way and the biggest &#8220;user&#8221; of Objective-C is Apple. The Apple version of Objective-C provides some basic types like lists. But, because you can&#8217;t leave an empty space in the list (which I think it similar to the way we deal with nul-terminated string), they created a NSNull object, which is a valid object, but it represents the null (which, by the way, are called &#8220;nil&#8221; in Objective-C.) It&#8217;s <em>not</em> an invalid memory address, as it points to a real object. The NSNull object provides just one method, &#8220;null&#8221; which returns a &#8220;nil&#8221; pointer (are you confused already?)</p>
<p>Now, the fun part: Most list (dictionaries actually, but the process is almost the same) operations, when you try to access an object that doesn&#8217;t exist, returns nil. But remember that the only way to leave an empty spot in a list is adding a NSNull object. So, to be really sure that something is not there, you need to check if the result is &#8220;nil&#8221; or &#8220;not an [NSNull null]&#8220;.</p>
<p>That&#8217;s too much stuff for nothing&#8230;</p>
]]></content:encoded>
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		<title>World of Blizzard</title>
		<link>http://juliobiason.net/2008/07/03/world-of-blizzard/</link>
		<comments>http://juliobiason.net/2008/07/03/world-of-blizzard/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 00:13:33 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=1767</guid>
		<description><![CDATA[The year is 2010. To reduce production costs, Blizzard decided to join all its franchises into one single product. That&#8217;s when &#8220;World of Blizzard&#8221; was born. On it, you can be a Protoss Zealot Hunter, in your quest to save the world from Diablo and his brothers. One of the most popular races/classes is the [...]]]></description>
			<content:encoded><![CDATA[<p>The year is 2010. To reduce production costs, Blizzard decided to join all its franchises into one single product. That&#8217;s when &#8220;World of Blizzard&#8221; was born.</p>
<p>On it, you can be a Protoss Zealot Hunter, in your quest to save the world from Diablo and his brothers.</p>
<p>One of the most popular races/classes is the Zergling Priest.</p>
]]></content:encoded>
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		<item>
		<title>&#8220;Well,&#8230;.&#8221;</title>
		<link>http://juliobiason.net/2008/07/03/well/</link>
		<comments>http://juliobiason.net/2008/07/03/well/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 22:34:32 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[sherlock homes]]></category>
		<category><![CDATA[well]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=1766</guid>
		<description><![CDATA[Two things: First: I have this habit of starting one in three phrases with &#8220;Well,&#8221;; Second: I have a weird sense of humour. So it should be no shock that the following was in my head this morning: &#8220;Well, &#8220;, he said, a small grim in his fleshless face, &#8220;It&#8217;s elementary, my dear Watson&#8221; - [...]]]></description>
			<content:encoded><![CDATA[<p>Two things:</p>
<p>First: I have this habit of starting one in three phrases with &#8220;Well,&#8221;;</p>
<p>Second: I have a weird sense of humour.</p>
<p>So it should be no shock that the following was in my head this morning:<br />
<blockquote>&#8220;Well, &#8220;, he said, a small grim in his fleshless face, &#8220;It&#8217;s elementary, my dear Watson&#8221;</p>
<p>- From &#8220;The Undead Sherlock Holmes for Young Children&#8221;</p></blockquote>
]]></content:encoded>
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		<title>Blizzard plans to take over the world</title>
		<link>http://juliobiason.net/2008/06/29/blizzard-plans-to-take-over-the-world/</link>
		<comments>http://juliobiason.net/2008/06/29/blizzard-plans-to-take-over-the-world/#comments</comments>
		<pubDate>Sun, 29 Jun 2008 22:49:00 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[conspirancy]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[starcraft 2]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[wrath of the lich king]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=1760</guid>
		<description><![CDATA[(from the &#8220;it&#8217;s-funny-laugh&#8221; department) Over the weekend, we had the announcement of &#8220;Diablo 3&#8243;, the new game from Blizzard. Blizzard is famous for its &#8220;World of Warcraft&#8221; franchise, which is about to get a new expansion, &#8220;Wrath of the Lich King&#8221; in a non-announced time. Blizzard is also working on &#8220;StarCraft 2&#8243;, so popular on [...]]]></description>
			<content:encoded><![CDATA[<p>(from the &#8220;it&#8217;s-funny-laugh&#8221; department)</p>
<p>Over the weekend, we had the announcement of &#8220;Diablo 3&#8243;, the new game from Blizzard. Blizzard is famous for its &#8220;World of Warcraft&#8221; franchise, which is about to get a new expansion, &#8220;Wrath of the Lich King&#8221; in a non-announced time. Blizzard is also working on &#8220;StarCraft 2&#8243;, so popular on Asian countries that they held competitions which could rival the Olympics.</p>
<p>Now&#8230; Can anyone imagine what would happen if Blizzard announced that those three releases would happen in the same day?</p>
<p>First of all, Asian markets would stop &#8217;cause everybody and their mums would buy StarCraft 2 and start playing. American economy and parts of Europe would also come to halt due Wrath of the Lich King (and everybody racing to be the first reaching level 80 with their Death Knights.) The few pockets of resistance would be smashed by Diablo 3.</p>
<p>Governments, in desperation, would pay Blizzard to remove copies of their games from the market.</p>
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		</item>
		<item>
		<title>Eouch!</title>
		<link>http://juliobiason.net/2008/04/11/eouch/</link>
		<comments>http://juliobiason.net/2008/04/11/eouch/#comments</comments>
		<pubDate>Fri, 11 Apr 2008 20:08:21 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[MLP]]></category>
		<category><![CDATA[george lucas]]></category>
		<category><![CDATA[indiana jones]]></category>
		<category><![CDATA[mad magazine]]></category>
		<category><![CDATA[steven spielberg]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=1660</guid>
		<description><![CDATA[You know, when I direct, I always like to cast at least one truly mediocre actor like Mark Hamill, Jake Lloyd or Hayden Christensen. That way I can be sure his performance doesn&#8217;t distract the audience from all the cool special effects. You should try to use the same method when you direct this filme. [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>You know, when I direct, I always like to cast at least one truly mediocre actor like Mark Hamill, Jake Lloyd or Hayden Christensen. That way I can be sure his performance doesn&#8217;t distract the audience from all the cool special effects. You should try to use the same method when you direct this filme. Which reminds me, did we get Shia LaBeouf?</p></blockquote>
<p>MAD Magazine, spoof letter from George Lucas to Steven Spielberg. You can see it on <a href="http://www.slashfilm.com/2008/04/11/indiana-jones-in-mad-magazine/">/Film</a>.</p>
]]></content:encoded>
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		<title>Dogs vs Cats</title>
		<link>http://juliobiason.net/2007/09/05/dogs-vs-cats/</link>
		<comments>http://juliobiason.net/2007/09/05/dogs-vs-cats/#comments</comments>
		<pubDate>Thu, 06 Sep 2007 03:49:31 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[MLP]]></category>

		<guid isPermaLink="false">http://juliobiason.net/2007/09/05/dogs-vs-cats/</guid>
		<description><![CDATA[Dogs vs Cats. Cats may be useful, at least, but dogs are funnier.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.milkandcookies.com/link/67252/detail/">Dogs</a> vs <a href="http://www.break.com/index/how-to-untangle-mp3-headphones.html">Cats</a>.</p>
<p>Cats <em>may</em> be useful, at least, but dogs are funnier.</p>
]]></content:encoded>
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		<item>
		<title>TEH WALL</title>
		<link>http://juliobiason.net/2007/08/22/teh-wall/</link>
		<comments>http://juliobiason.net/2007/08/22/teh-wall/#comments</comments>
		<pubDate>Wed, 22 Aug 2007 06:58:07 +0000</pubDate>
		<dc:creator>Julio Biason</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Memes]]></category>

		<guid isPermaLink="false">http://juliobiason.net/?p=1233</guid>
		<description><![CDATA[Sounded funny enough to post: WE DOAN NED NO EDUMACASHUN WE DOAN NED NO THOT CONTROL NO DARK SARCASM IN DA CLASROOM TEACHERS LEAVE THEM KIDZ ALONE HAY! TEACHERS! LEAVE THEM KIDZ ALONE! ALL IN ALL IZ JUS ANOTHR BRICK IN DA WALL. ALL IN ALL URE JUS ANOTHR BRICK IN DA WALL. WE DOAN [...]]]></description>
			<content:encoded><![CDATA[<p>Sounded funny enough to post:</p>
<p>WE DOAN NED NO EDUMACASHUN<br />
WE DOAN NED NO THOT CONTROL<br />
NO DARK SARCASM IN DA CLASROOM<br />
TEACHERS LEAVE THEM KIDZ ALONE<br />
HAY! TEACHERS! LEAVE THEM KIDZ ALONE!<br />
ALL IN ALL IZ JUS ANOTHR BRICK IN DA WALL.<br />
ALL IN ALL URE JUS ANOTHR BRICK IN DA WALL.</p>
<p>WE DOAN NED NO EDUMACASHUN<br />
WE DOAN NED NO THOT CONTROL<br />
NO DARK SARCASM IN DA CLASROOM<br />
TEACHERS LEAVE THEM KIDZ ALONE<br />
HAY! TEACHERS! LEAVE THEM KIDZ ALONE!<br />
ALL IN ALL IZ JUS ANOTHR BRICK IN DA WALL.<br />
ALL IN ALL URE JUS ANOTHR BRICK IN DA WALL.</p>
]]></content:encoded>
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